|Kairobotica Guide ✍|
▼KairoboticaIn this space colony simulation, you produce robots called Kairobots to maintain interplanetary peace. Accomplish as much as you can in 15 years of game time.
▼Game Flow 1Patrol planets to keep the peace while continually improving the Kairobots' housing. You'll be able to visit new planets as your amity and galactic reputation rise.
▼Game Flow 2Ultimately, your goal is to find and defeat the evil mastermind King Wairobot. You can continue playing the game even after that, however.
▼PatrolsPatrolling planets and defeating monsters there will raise your amity with those planets as well as your galactic reputation. Some locations yield items as well.
▼Kairobot Parameters 1Head represents the Kairobots' intelligence and affects how well they can fight as a group. The higher it is, the more each Kairobot can realize its potential.
▼Kairobot Parameters 2Arms affect offensive power and determine the amount of damage inflicted on monsters. They also affect the power of special skills.
▼Kairobot Parameters 3Body reflects the Kairobots' stamina and strength. As it improves, they grow more resistant to damage. Their stamina in combat can also improve as they grow more intelligent.
▼Kairobot Parameters 4Legs represent the Kairobots' speed, which affects how swiftly they attack. It also affects their ability to evade attacks and to inflict more attacks than the enemy.
▼Special KairobotsA myriad of Kairobots with special abilities can be discovered through research or on patrols. Each turn they take in battle consumes fuel. Abilities and fuel capacity improve with level.
▼Facilities & KairobotsKairobots are mass-produced if Kairo Houses and factories are present. Upgrading houses increases the number of Kairobots they can hold. Upgrading factories accelerates production.
▼Facilities & TouristsYou earn info points and capital when tourists visit your colony. They learn more from facilities with high cultural value. A high fun factor promotes population growth.
▼FieldsPlant and harvest crops here, then sell them to tourists. This earns income and helps increase visitor satisfaction. Using items may reveal new seeds.
▼Gift ShopsHere you can sell appliances you've developed through research. Gift shops earn income and info points from visitors. Researching items may reveal new products
▼PasturesExhibit animals you've captured on patrols. This earns income and info points and helps increase visitors' satisfaction. You may discover capture items through research.
▼Research LabsUse items here to develop special Kairobots or new products for the gift shop. You can use info points to upgrade your Kairobots or teach them special skills.
▼Special SkillsSpecial skills consume info points, stamina, or money to unleash special attacks in battle. You can discover new skills by patrolling a variety of locations.
▼Tourists & CivilizationEach planet has a civilization level. Acquiring info advances its civilization and the planet evolves. Its residents then give more info points and can move a bit faster.
▼Tourists & PopulationA planet's population and your amity with it greatly influence tourist traffic. Strengthen amity by patrolling the planet. Population tends to grow with tourist satisfaction.
▼Tourists & InterestTourists will lose interest if you stay on one planet too long. Interest will revive if you visit other planets for a while. Try visiting a number of different planets.
▼Amity with PlanetsPatrolling planets strengthens amity with them, which is important. As amity with a planet grows, its residents may introduce new planets or offer new content for research.
▼Galactic ReputationPatrolling planets improves your reputation. As it grows, you'll be asked to undertake important missions and patrol new planets. Patrolling the same place repeatedly won't improve reputation much.
▼MonstersPatrolling the same planet repeatedly motivates monsters to emerge in gradually increasing numbers. Avoid staying in the same place too long.
▼AurasAs Kairobots take and inflict damage in combat, their excitement charges up an aura that can be unleashed on their enemies. Use it to your advantage in battle.
▼ItemsResourceful use of items on facilities and labs can have a positive effect on your patrols. New items may appear even in places you've patrolled before.
▼EndingThe game "ends" in the first week of April in the 16th game year. Try to conquer the final planet by this time to net a high score. You can keep playing as long as you like afterward.
▼Clear BonusYou can carry some of your data over into a new game after the game's "ending." Finishing the game also unlocks a "Fast" game mode.
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