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High Sea Saga gamenav iconHigh Sea Saga Guide

Jobs Items & Equipment Monsters Evolution chart Campaigns Relics & Rewards Islands Island Structures Ship Structures Friend IDs
IAPs Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


Each crew can have one job at a time. Each job has its own max level, stats growth, and equipment proficiency, skill, and ability. There are 49 known Jobs in the game. Jobs are unlocked once a crew member meets all the requirements (see the "requirements" column in the table below).

To change to a job, a minimum knowledge skill level is required and in some cases Mastered Job(s) (Referred to as 'Jobs' in the requirements column). When changing job, the knowledge skill level(s) will be consumed but Mastered Job(s) will stay. to gain said knowledge you need to use facilities.

Once a job is maxed, the crew will get permanent job mastery bonus to their stats (symbolized by a star on the job picture). The mastered job's skill will then be available to set regardless what the current job is.

Ability is a special skill that each crew has. A crew's ability depends on what job type they were when they were recruited (Original Job). Ability will not change even when the crew changed to other Jobs.

Ability (and as such Original Job) can be changed using item Ability Sphere ## where ## indicates the job's number(referred as # in the table) which ability can be installed to a chosen crew member. (unlocked at rank >80)
e.g Ability Sphere 6 refer to job #6 (Trader)'s ability.

If you master all 49 jobs, your job mastery will disappear. You can get then remaster all the jobs and get the mastery bonuses again after.

Several job abilities have maximum value: sailor, cook, nomad, doctor, bookie, pilot.

  • Sailor: Ship speed + 2 (max 10). Recruit place: about everywhere
  • Cook: Stamina recovery -10 sec (max -60). Recruit place: ?
  • Nomad: Quest stamina -1 (max 2). Recruit place: beginner quest: Rude Nomad; Neighbor Island's repeatable quest
  • Doctor: Cost to hire crew -5% (Max 30%). Recruit place: Mellow Island's repeatable quest, Kairo Island
  • Bookie: Dice Game cost -1 medal (max2). Recruit place: Pressing Island, Calm Island, Forgetful Island, Tired Island, Gotcha Island, Heavy Island
  • Pilot: Stamina for sailing -1 (max 2). Recruit place: Heavy Island
  • (Wizard): Can bring monsters on quest (carrying more than one would not allow the max number of monster brought to battle, so effectively max 1)

Other than the recruit places mentioned above, you might sometimes find them on sea battles. Once you found them you might want to recruit them to the maximum limit (TIP: you can name them "Cook 1-6" thru "Cook 6-6", "Doctor 1-6" thru "Doctor 6-6" for example), since job changing would not trigger these abilities (unlike job changing to joiner, sniper, or trader/smith/genius/dealer that would still trigger their shop opening abilities). TIP: find the 2-starred ones that cost as low as 1 medal. Alternatively, you can try your luck in taverns (cost as low as 2 medals, but you might get 3-starred ones)

Dismissing crew member, if done right, could provide a huge boost that benefits the other crew. See tips on how to maximize low leveled crew's knowledge gaining speed, and then dismissing them, get knowledge books in return, use them to power up your main crew members. Dismissing trader/smith/genius/dealer would also generate smith ticket of their respective trade (weapon/head/armor/accessories).

Info and Stats Growth[]

# Name
Male
Female
Requirements Skill Max LVL Ability Tavern Recruit Lv. Growth Type
HP SP Atk Def Spd Int
1 Seadog M Seadog (High Sea Saga) F Seadog (High Sea Saga) Melee 1 HP Boost 1 15 Moves and works quickly. F F F F E E D
2 Sailor M Sailor (High Sea Saga) F Sailor (High Sea Saga) Sailing 1 Int Boost 1 20 Ship speed + 2 (max 10). F E E E E E C
3 Pirate M Pirate (High Sea Saga) F Pirate (High Sea Saga) Courage 1 Haste 1 20 Resources found at islands +10. E E E D D D E
4 Cook M Cook (High Sea Saga) F Cook (High Sea Saga) Curiousity 1 SP Boost 1 15 Stamina recovery -10 sec (max -60). F F F F F F C
5 Farmer M Farmer (High Sea Saga) F Farmer (High Sea Saga) Work 1 Wand Master 15 Get double yield from fields, etc. F F E E E E C
6 Trader M Trader (High Sea Saga) F Trader (High Sea Saga) Ranged 1 Thrifty 1 15 Open item shop on board. F F F F E F D
7 Smith M Smith (High Sea Saga) F Smith (High Sea Saga) Curiousity 2 Slash 1 25 Open weapon shop on board. E E D D D C C
8 Fisher M Fisher (High Sea Saga) F Fisher (High Sea Saga) Work 3 Def. Boost 1 35 Get more research items from battle. D D C D D D B
9 Joiner M Joiner (High Sea Saga) F Joiner (High Sea Saga) Work 2 Hammer Master 25 Reduce island facility building time. F,E D D D C D C
10 Rogue M Rogue (High Sea Saga) F Rogue (High Sea Saga) Melee 2 Axe Master 30 Axe equipped = easy to trigger aura. D D D D D D E
11 Cadet M Cadet (High Sea Saga) F Cadet (High Sea Saga) Jobs 1
Courage 2
Sword Master 30 Double Quest Xp. E D D C D C F
12 Boxer M Boxer (High Sea Saga) F Boxer (High Sea Saga) Jobs 1
Melee 2
Sailing 1
Spd. Boost 1 30 Half of speed is added to attack. E D D D B C
13 Archer M Archer (High Sea Saga) F Archer (High Sea Saga) Ranged 2 Bow Master 25 H. bows go thru to back row. E,D D D E C D C
14 Priest M Priest (High Sea Saga) F Priest (High Sea Saga) Jobs 2
Secret 1
Heal 2 20 Half of intelligence is added to attack. E D C D C C A
15 Clown M Clown (High Sea Saga) F Clown (High Sea Saga) Jobs 5
Secret 2
Packhorse 25 Stuns when damaged (uses 25% SP) D D C C C C B
16 Nomad M Nomad (High Sea Saga) F Nomad (High Sea Saga) Jobs 1
Sailing 2
SP Boost 2 30 Quest stamina -1 (max 2). D C D D C C
17 Genius M Genius (High Sea Saga) F Genius (High Sea Saga) Curiousity 3
Sailing 1
Observant 35 Open armor shop on board. D D C D E D A
18 Gunman M Gunman (High Sea Saga) F Gunman (High Sea Saga) Jobs 2
Ranged 3
Haste 2 35 Can quickly shoot heavy guns. D,C C C C D B C
19 Lancer M Lancer (High Sea Saga) F Lancer (High Sea Saga) Melee 3 Spear Master 35 Spear attacks remove enemy auras. C C D C C C E
20 Mage M Mage (High Sea Saga) F Mage (High Sea Saga) Jobs 5
Ranged 4
Curiousity 2
Ult. Attack 1 40 Can attack from rear with a wand. B D B D D C A
21 Guard M Guard (High Sea Saga) F Guard (High Sea Saga) Jobs 5
Melee 4
Defender 45 Gives aura value to front line. B C C B C B E
22 Doctor M Doctor (High Sea Saga) F Doctor (High Sea Saga) Curiousity 5
Work 3
Islander 50 Cost to hire crew -5% (Max 30%) A C B D D C A
23 Bookie M Bookie (High Sea Saga) F Bookie (High Sea Saga) Jobs 4
Secret 3
Curiousity 1
Slash 2 35 Dice Game cost -1 medal(max2) C C C C C B B
24 Sniper M Sniper (High Sea Saga) F Sniper (High Sea Saga) Jobs 1
Ranged 3
Sailing 1
Gun Master 35 Use cannons in ship battles (max 3). D D D C D C
25 Thief M Thief (High Sea Saga) F Thief (High Sea Saga) Jobs 5
Sailing 5
Ranged 3
Economical 50 If returns from quest alive, gold x4. A C C C C A B
26 Pilot M Pilot (High Sea Saga) F Pilot (High Sea Saga) Jobs 1
Sailing 3
Melee 1
Heal 1 35 Stamina for sailing -1 (max 2) D D C C C E
27 Seer M Seer (High Sea Saga) F Seer (High Sea Saga) Curiousity 4
Work 2
Shipmate 45 Get +2 items when doing research. B D B D D C A
28 Dancer M Dancer (High Sea Saga) F Dancer (High Sea Saga) Jobs 5
Secret 4
Melee 2
Spd Boost 2 40 Absorbs 5 SP when attacking. B C C C C A A
29 Viking M Viking (High Sea Saga) F Viking (High Sea Saga) Melee 5 Attack Boost 1 50 Recovers 5% of damage done. A C D B C B E
30 Wizard M Wizard (High Sea Saga) F Wizard (High Sea Saga) Jobs 5
Sailing 4
Melee 2
Work 1
Territorial 45 Can bring monsters on quest. C,B,A,S C C C C B C
31 Major M Major (High Sea Saga) F Major (High Sea Saga) Jobs 5
Sailing 7
Ranged 5
Curiousity 3
Haste 3 65 Causes x1.25 damage to monsters. S B B B B A B
32 Fencer M Fencer (High Sea Saga) F Fencer (High Sea Saga) Jobs 5
Courage 7
Melee 5
Chain Att. 1 80 Heavy blade attacks go through to rear. S A C A B A D
33 Outlaw M Outlaw (High Sea Saga) F Outlaw (High Sea Saga) Jobs 5
Sailing 7
Melee 5
Work 3
All Boost 2 90 Heavy hammer attack go thru rear. S A B A B A D
34 Noble M Noble (High Sea Saga) F Noble (High Sea Saga) Jobs 2
Work 6
Sailing 4
Def. Boost 2 60 Get gold when attacking, by level. A,S B B C B B C
35 Golem M Golem (High Sea Saga) F Golem (High Sea Saga) Jobs 10
Melee 7
Courage 5
Secret 3
Ult. Attack 2 80 Heavy axe attack go thru rear. S B B B A B B
36 Ninja M Ninja (High Sea Saga) F Ninja (High Sea Saga) Jobs 8
Ranged 7
Melee 5
Work 3
Hermes 85 Can chain light blade attacks. S B B B B S A
37 Hero M Hero (High Sea Saga) F Hero (High Sea Saga) Jobs 15
Melee 7
Courage 5
Chain Att. 2 90 Can slash with heavy blades. S A A A B A A
38 Ruler M Ruler (High Sea Saga) F Ruler (High Sea Saga) Jobs 10
Curiousity 7
Work 5
Secret 3
Heal 3 75 Doubles unit's aura duration. S B B B A B B
39 Dealer M Dealer (High Sea Saga) F Dealer (High Sea Saga) Jobs 12
Work 4
Curiousity 2
Thrifty 2 45 Open accessory shop on board. D B D D C A
40 Tycoon M Tycoon (High Sea Saga) F Tycoon (High Sea Saga) Jobs 15
Ranged 7
Work 5
Secret 3
All Boost 1 85 Facility use gives gold, by level. A B B A B B
41 Rebel M Rebel (High Sea Saga) F Rebel (High Sea Saga) Jobs 5
Courage 4
Melee 2
Work 1
Attack Boost 2 45 Can slash with non-heavy blades. C B B C B B
42 Killer M Killer (High Sea Saga) F Killer (High Sea Saga) Jobs 3
Courage 3
Melee 1
Sailing 1
HP Boost 2 35 No armor = always has an aura. C C D B C C E
43 Furry M Furry (High Sea Saga) F Furry (High Sea Saga) Jobs 10
Melee 7
Secret 5
Courage 3
Weapon Master 90 Can attack quickly with hammers. B A B C A S
44 Monkey M Monkey (High Sea Saga) F Monkey (High Sea Saga) Jobs 20
Work 7
Courage 5
Secret 3
Slash 3 95 With aura, attack x.5 defense x4 A A A B A A
45 Robot M Robot (High Sea Saga) F Robot (High Sea Saga) Jobs 35
Secret 7
Courage 5
Ranged 3
Ult. Attack 3 99 With aura, attack x1.5 defense x.25 S S S S S F
46 Dueler M Dueler (High Sea Saga) F Dueler (High Sea Saga) Jobs 45
Melee 13
Courage 6
Secret 3
Guardian 99 Counterattack on guard (uses SP) S A A A S A A
47 Sumo M Sumo (High Sea Saga) F Sumo (High Sea Saga) Jobs 46
Work 11
Sailing 5
Melee 2
Hearty 90 Cancel enemy support skills (uses SP) S A C S B C D
48 Professor M Professor (High Sea Saga) F Professor (High Sea Saga) Jobs 44
Curiousity 10
Secret 5
Melee 2
Disciplined 85 Hvy wpn = Reduce SP by 10% (uses SP) S B S B C A S
49 Fiend M Fiend (High Sea Saga) F Fiend (High Sea Saga) Jobs 47
Secret 14
Courage 7
Ranged 3
Winged Feet 99 Axes do x2 damage to monsters (uses SP) S S S S A S S

Note :


"#" indicates the position of the job in the job changing list starting from left to right. It also help identify the Ability Sphere Items effect.

Mastery Bonus And Compatibility[]

Abbreviation guide
Me Ra Sa Cu Wk Cr Sc
Melee Range Sailing Curiosity Work Courage Secret
Name HP SP Atk Def Spd Int Compatibility
Seadog 20 1 7 2 1 1
Sailor 30 2 10 4 1 1 News Room(Sa)
Pirate 42 2 16 6 1 1
Cook 20 1 6 2 1 1 Mess Hall(Wk), Kitchen(Wk)
Farmer 23 2 9 4 1 1
Trader 22 1 6 3 1 1
Smith 47 2 14 6 1 1
Fisher 55 3 14 5 1 1
Joiner 51 2 15 10 1 1 Aquarium(Wk)
Rogue 56 2 20 8 1 1
Cadet 66 2 23 8 1 1
Boxer 48 2 16 7 1 1
Archer 49 2 12 9 1 1
Priest 41 2 15 7 1 1
Clown 63 2 19 10 1 1
Nomad 63 2 20 8 1 1 Juice Bar(Me)
Genius 56 3 13 4 1 5
Gunman 78 3 24 9 1 1
Lancer 79 2 28 10 1 1
Mage 69 3 17 6 1 1
Guard 96 2 35 13 1 1
Doctor 84 4 18 6 1 1 Aid Station(Cu)
Bookie 88 3 27 9 1 1 Casino(Sa)
Sniper 74 2 15 13 1 1
Thief 78 2 23 10 1 5
Pilot 70 2 25 9 1 1
Seer 75 3 19 7 1 1
Dancer 74 2 24 7 1 1
Viking 107 2 36 12 1 1
Wizard 92 3 28 10 1 1
Major 156 4 47 17 1 1 Map Room(Sa), Lucky Bird(Ra), Compass(Sa)
Fencer 201 3 69 25 1 1
Outlaw 214 3 75 27 1 1
Noble 148 3 31 28 1 1
Golem 206 4 42 38 1 1
Ninja 144 4 44 21 5 1
Hero 212 6 64 23 1 1
Ruler 187 4 37 34 1 1
Dealer 76 3 17 6 1 1
Tycoon 219 4 40 39 1 1 Juice Bar(Me), Museum(Cu), Pool(Sa)
Rebel 108 3 32 12 1 1 Flower(Cu), Bush(Sa), Tree(Sa)
Killer 84 2 29 11 1 1
Furry 170 7 38 13 2 1 Tree(Sa), Goddess Statue(Cr)
Monkey 227 6 68 25 3 1 Art Room(Cu), Dart Room(Ra), Casino(Sa)
Robot 370 9 104 59 5 1 Juice Bar(Me), Lavatory(Wk), Pig Stall(Sa), Goddess Statue(Cr)
Dueler 290 6 56 88 2 1
Sumo 212 3 222 26 2 1 Mess Hall(Wk), Pool(Sa), Dojo(Cr)
Professor 159 11 36 12 2 1 Bench(Cu), Study(Cu), Tree(Sa), Aquarium(Wk)
Fiend 338 7 112 39 2 1 Aid Staion(Cu), Fancy Chair(Cr), Chapel(Sc)

Weapon and Armor Proficiencies[]

If a crew has a bad proficiency to equip certain weapons or armors(marked as No) , his/her performance will be reduced as in slower attack speed, slower movement etc.
On the contrary, if the crew has a good proficiency (marked as Yes), he will have faster attack speed, better evasion etc.

Weapon Type Weapon Weight Armor Weight
Name Sword Wand Axe Spear Hammer Gun Bow H N L H N L
Seadog No No No No No No Yes No No Yes
Sailor No No Yes Yes No Yes Yes
Pirate Yes No No No No Yes Yes No Yes Yes
Cook No No No No No No Yes No No Yes
Farmer No Yes No No No No Yes Yes No Yes Yes
Trader No No No No No No No Yes No No Yes
Smith No No Yes No No No Yes Yes No Yes Yes
Fisher No No No Yes Yes No No No Yes Yes No Yes Yes
Joiner No No Yes No No No Yes Yes Yes Yes Yes
Rogue No No Yes No Yes No No No Yes Yes No Yes Yes
Cadet Yes No No No No No Yes Yes No Yes Yes
Boxer No No No No No No Yes Yes No Yes Yes
Archer No No No No No Yes No Yes Yes Yes Yes Yes
Priest No No No No No Yes Yes No Yes Yes
Clown No No No No No No No Yes Yes Yes Yes Yes
Nomad Yes Yes No Yes Yes No Yes Yes
Genius No No No No No No No Yes Yes No Yes Yes
Gunman Yes No Yes No Yes Yes Yes Yes Yes
Lancer No Yes No Yes Yes Yes Yes Yes Yes
Mage No Yes No No No Yes Yes No Yes Yes
Guard Yes Yes No No No Yes Yes Yes Yes Yes Yes
Doctor No No No No Yes Yes No Yes Yes
Bookie Yes Yes Yes Yes Yes Yes
Sniper No No No Yes No Yes Yes No Yes Yes Yes Yes Yes
Thief No No No Yes Yes Yes No Yes Yes Yes Yes Yes
Pilot Yes No Yes No No Yes Yes Yes Yes Yes
Seer No No No No No Yes Yes No Yes Yes
Dancer No No No Yes Yes No Yes Yes
Viking Yes Yes Yes No No Yes Yes Yes Yes Yes Yes
Wizard Yes Yes Yes Yes Yes Yes Yes Yes Yes
Major Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Fencer Yes No No No No No No Yes Yes Yes Yes Yes Yes
Outlaw Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Noble No No No No Yes Yes Yes Yes Yes Yes
Golem Yes No Yes Yes Yes No No Yes Yes Yes Yes Yes Yes
Ninja Yes No Yes Yes Yes Yes Yes Yes
Hero Yes Yes Yes Yes No No Yes Yes Yes Yes Yes Yes
Ruler Yes No No No No Yes No Yes Yes Yes Yes Yes Yes
Dealer No No No No No Yes Yes No Yes Yes No Yes Yes
Tycoon No No Yes No No Yes No Yes Yes Yes Yes Yes Yes
Rebel Yes No No No No No No Yes Yes Yes Yes Yes Yes
Killer No No No Yes Yes Yes Yes Yes Yes
Furry Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Monkey Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Robot Yes Yes Yes No No Yes Yes Yes Yes Yes Yes
Dueler Yes No No Yes Yes Yes Yes Yes Yes
Sumo Yes No No Yes Yes Yes Yes Yes Yes
Professor No Yes No No Yes Yes Yes Yes Yes Yes Yes
Fiend Yes Yes Yes No No No Yes Yes Yes Yes Yes Yes

Skills[]

Skills can be learned when mastering jobs. After that, the skills can be set so it can be used anytime.


If you master all 49 jobs, your job mastery will disappear. You can get then remaster all the jobs and get the mastery bonuses again after.

Each skill has a different cost. Total set skills' cost must not be higher than the crew's . To increase (up to 5) you can use skill tonics. You get a few from king rewards/relics/high-level dungeons, or you can buy 3 for 20 medals at the special shop, or you can craft them via Sally Prin's store using knowledge books (gained from dismissing high knowledge crews, among others).

Name Effect Cost SP Use Job
Chain Att. 1 Sometimes do a double attack ☆☆ 12 Fencer
Chain Att. 2 Often do a double attack ☆☆☆ 25 Hero
Slash 1 Very rarely attack the first row ☆☆ 20 Smith
Slash 2 Sometimes attack the first row ☆☆☆ 30 Bookie
Slash 3 Often attack the first row ☆☆☆☆ 45 Monkey
Ult. Att 1 Very rarely attack all enemies ☆☆ 30 Mage
Ult. Att 2 Sometimes attack all enemies ☆☆☆ 40 Golem
Ult. Att 3 Often attack all enemies ☆☆☆☆ 60 Robot
Heal 1 Very rarely heal during combat ☆☆ 15 Pilot
Heal 2 Sometimes heal during combat ☆☆ 35 Priest
Heal 3 Often heal during combat ☆☆ 50 Ruler
Haste 1 Very rarely speed up In combat ☆☆ 12 Pirate
Haste 2 Sometimes speed up in combat ☆☆☆ 20 Gunman
Haste 3 Often speed up in combat ☆☆☆ 35 Major
Territorial Boosts enemy capture rate Wizard
HP Boost 1 Increases HP by 30 Seadog
HP Boost 2 Increases HP by 300 ☆☆ Killer
SP Boost 1 Increases SP by 20 Cook
SP Boost 2 Increases SP by 50 Nomad
Att Boost 1 Increases attack by 30 Viking
Att Boost 2 Increases attack by 200 ☆☆ Rebel
Def Boost 1 Increases defense by 30 Fisher
Def Boost 2 Increases defense by 100 ☆☆ Noble
Spd Boost 1 Increases speed by 20 Boxer
Spd Boost 2 Increases speed by 100 ☆☆ Dancer
Int Boost 1 Increases intelligence by 60 Sailor
All Boost 1 Increases all stats by 50 ☆☆ Tycoon
All Boost 2 Increases all stats by 100 ☆☆☆ Outlaw
Sword Master Boost sword power Cadet
Wand Master Boost wand power Farmer
Axe Master Boost axe power Rogue
Spear Master Boost spear power Lancer
Hammer Master Boost hammer power Joiner
Gun Master Boost gun power Sniper
Bow Master Boost bow power Archer
Weapon Master Boost weapon power ☆☆ Furry
Packhorse Can easily use heavy weapons ☆☆ Clown
Thrifty 1 Find a bit more money. Trader
Thrifty 2 Find more money ☆☆☆ Dealer
Observant Find more resources ☆☆ Genius
Economical Frequently save facility use costs ☆☆ Thief
Islander Get more XP from island facilities ☆☆ Doctor
Shipmate Easier to level up ship facilities ☆☆☆ Seer
Defender Can equip shields ☆☆ Guard
Hermes Move around the ship much faster ☆☆☆☆☆ Ninja
Guardian Boost shield guard rate by 15% ☆☆☆ Dueler
Hearty Boost HP by 25% ☆☆ Sumo
Disciplined Boost SP by 25% ☆☆☆ Professor
Winged Feet Boost Speed by 100% ☆☆☆ Fiend

Cumulative (approximately), and the power ups required (on normal day):

  • 0-15: 4000 exp (seadog, cook, farmer, trader) = 30 sweet berry/15 tomato/4 thick steak/3 filet mignon
  • 0-20: 7000 exp (sailor, pirate, priest) = 20 sweet corn/18 smoked meat/7 thick steak/5 filet mignon
  • 0-25: 11000 exp (smith, joiner, archer, clown) = 47 grape juice/35 sweet corn/25 carrot/20 bbq/14 thick steak/7 filet mignon
  • 0-30: 17000 exp (rogue, cadet, boxer, nomad) = 30 bbq/18 thick steak/10 filet mignon
  • 0-35: 24000 exp (fisher, genius, gunman, lancer, bookie, sniper, pilot, killer) = 35 hot soup/40 bbq/25 thick steak/15 filet mignon
  • 0-40: 33000 exp (mage, dancer) = 30 thick steak/20 filet mignon
  • 0-45: 44000 exp (guard, seer, wizard, dealer, rebel) = 40 thick steak/30 filet mignon
  • 0-50: 56000 exp (doctor, thief, viking) = 50 thick steak/35 filet mignon
  • 0-60: 90000 exp (noble) = 60 filet mignon
  • 0-65: 110.000 exp (major) = 70 filet mignon
  • 0-75: 140.000 exp (ruler) = 90 filet mignon
  • 0-80: 170.000 exp (fencer, golem) = 110 filet mignon
  • 0-85: 200.000 exp (ninja, professor, tycoon) = 130 filet mignon
  • 0-90: 230.000 exp (outlaw, hero, furry, sumo) = 150 filet mignon
  • 0-95: 260.000 exp (monkey) = 170 filet mignon
  • 0-99: 300.000 exp (robot, dueler, fiend) = 200 filet mignon
Icon Name 15 20 25 30 35 40 45 50 60 65 75 80 85 90 95 99
Fresh Greens (High Sea Saga) Fresh Greens 90 180 280 400 600 820 1100 1400 2400 2800 3500 4250 5000 5750 6500 7500
Green Bean (High Sea Saga) Green Bean 50 90 150 220 320 440 600 750
Sweet Berry (High Sea Saga) Sweet Berry 30 60 95 160 230 320 430 540 900
Ripe Orange (High Sea Saga) Ripe Orange 23 50 80 130 200 270 360 450 720 900
Pineapple (High Sea Saga) Pineapple 25 40 65 75 115 190 250 310 500 650 800 950
Grape Juice (High Sea Saga) Grape Juice 20 32 47 70 100 160 200 240 390 500 600 730 860 990
Tomato (High Sea Saga) Tomato 16 30 45 67 95 130 180 220 360 450 550 670 800 900 990
Mixed Juice (High Sea Saga) Mixed Juice 14 25 37 53 75 110 140 175 290 350 450 540 640 750 850 990
Sweet Corn (High Sea Saga) Sweet Corn 12 20 30 46 65 90 120 150 240 300 380 460 540 620 700 850
Smoked Meat (High Sea Saga) Smoked Meat 11 18 28 42 67 85 117 145 230 290 360 440 520 600 660 750
Milk (High Sea Saga) Milk 10 17 26 39 57 80 105 135 215 270 340 400 480 550 620 700
Carrot (High Sea Saga) Carrot 9 15 25 36 50 70 95 120 190 240 300 360 440 500 560 650
BBQ (High Sea Saga) BBQ 8 13 20 30 45 57 80 105 170 200 260 320 380 430 500 600
Hot Soup (High Sea Saga) Hot Soup 6 10 15 20 35 45 60 75 125 150 200 240 280 320 360 420
Thick Steak (High Sea Saga) Thick Steak 4 7 10 15 27 38 47 59 85 100 130 155 190 210 240 300
Filet Mignon (High Sea Saga) Filet Mignon 3 5 7 10 16 23 30 38 60 70 90 110 130 150 170 200
Baguette (High Sea Saga) Baguette 2 3 4 7 10 14 18 22 36 45 60 70 85 95 105 120
Thick Soup (High Sea Saga) Thick Soup 2 3 4 6 9 12 16 20 33 40 55 65 75 85 95 110
Fruit Plate (High Sea Saga) Fruit Plate 2 3 4 6 8 11 14 18 30 35 50 55 65 75 85 100
Green Salad (High Sea Saga) Green Salad 1 2 3 5 7 9 12 16 25 30 40 50 60 65 75 85
5-Star Meat (High Sea Saga) 5-Star Meat 1 2 3 4 6 8 10 12 20 25 30 40 45 50 60 70
Paella (High Sea Saga) Paella 1 1 2 3 5 6 7 9 15 18 25 30 35 40 45 50
Pan Pizza (High Sea Saga) Pan Pizza 1 1 2 2 4 5 6 8 13 16 20 25 30 35 40 45
Kairo Cake (High Sea Saga) Kairo Cake 1 1 2 2 3 4 5 7 11 14 15 20 25 30 35 40

Recruiting(Finding) Crew(s) with Specific Job[]

There are 4 ways to recruit crew(s).

  • Playing the Dice Game 
    Playing the Dice Game will give a chance to find crews. They usually have higher starting attributes than normal crew(s) recruited by other methods. Unfortunately, there's no known sure way to find a specific Job via this method. Also, this method may consume a lot of medals.
  • Defeating opponent in online Battle
    Winning in online battles allows the winner to recruit a crew of the loser. Crew(s) recruited via this method will have the original Job as when they're recruited[Confirm]. This method requires a lot of stamina and a good party that has a good chance to win online battles. Again there's no sure way to find a specific Job via this method.
  • Questing.
    During questing, players may recruit captured NPCs as crew. Quest's location will determine possible capturable NPCs with specific Job. The downside for this is that not all Jobs can be found via this method. See Islands for Locations to find capturable NPCs list.
  • Tavern Recruitment
    Crew(s) can also be recruited via Tavern. What jobs that can be hired are determined by the tavern rank chosen. Like the questing method, not all Jobs are available for recruiting this way. And this method also consumes medals.
Recruitable Jobs at Tavern
Tavern Rank
(Medal Cost)
Possible Jobs
S Rank
(30)
Fencer Outlaw Noble Golem Ninja Hero
Ruler Dueler Sumo Professor Fiend Wizard Major
4-5
A Rank
(20)
Noble Doctor Thief Viking Wizard
4-5
B Rank
(10)
Wizard Mage Guard Seer Dancer
4-5
C Rank
(7)
Wizard Killer Bookie Lancer Gunman
2-5
D Rank
(5)
Gunman Fisher Rogue Clown Genius  Archer
2-4
E Rank
(3)
Pirate Cadet Smith Joiner Archer Priest
1-3
F Rank
(2)
Joiner Seadog Sailor Cook Farmer Trader
1-3

See Also[]

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