(→List) Tag: rte-source |
(→Stats) Tag: sourceedit |
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*'''Type''' - This attribute affects what students will do best at (how easily they can raise a stat) and also to some degree what facilities they are most likely to visit most often. This stats is randomized every game. There is no way to change this stat. |
*'''Type''' - This attribute affects what students will do best at (how easily they can raise a stat) and also to some degree what facilities they are most likely to visit most often. This stats is randomized every game. There is no way to change this stat. |
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**'''Average''' - |
**'''Average''' - |
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− | **''' |
+ | **'''Serious''' - |
− | **''' |
+ | **'''Playful''' - |
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**'''Flirty''' - |
**'''Flirty''' - |
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+ | **'''Chill''' - |
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+ | **'''Weird''' - |
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**'''Leader''' - |
**'''Leader''' - |
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− | **''' |
+ | **'''Clumsy''' - |
− | **''' |
+ | **'''Charming''' - |
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==List== |
==List== |
Revision as of 17:56, 25 April 2015
Pocket Academy Guide ✍ |
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Students are the school's main source of income through tuition (which is based Challenges), as well a spending money through school facilities. on have names based mostly on puns of important/famous people. After graduation, students eventually return with 85% of the stats they had when graduating. The exception to this is the player's custom student who after graduating comes back to the school as a 1st year student every year (will ? stat decrease). You may have a total of 36 students in school at once (4 students per classroom x 3 class rooms per year level x 3 year levels).
Stats
- Int (Intelligence) - Quick to learn and to discover new facilities / careers.
- Ath (Athleticism) - How far students are willing to travel (in relation to their classroom).
- Pop (Popularity) - Affects how often they will converse with other students. This increases the number of research points you gain, as well as being important in creating strong bonds with other students (hearts). During Summer/Autumn events, a student with high pop should be chosen so that more students will be recruited.
- Att (Attitude) - Affects how many grade points are gain from special classes. The attitude names are (in descending order): Angelic, Good, Average, Defiant.
- Type - This attribute affects what students will do best at (how easily they can raise a stat) and also to some degree what facilities they are most likely to visit most often. This stats is randomized every game. There is no way to change this stat.
- Average -
- Serious -
- Playful -
- Active -
- Flirty -
- Chill -
- Weird -
- Leader -
- Clumsy -
- Charming -