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Oh! Edo Towns gamenav icon.gifOh! Edo Towns Guide

Structures Yield Rankings and Town Level Combos Residents Jobs Crafts
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


Overview[]

Structures consist of 3 types:

  • Environment - these structures either serve function purposed (paths, houses, etc), or provide a boost to the surrounding scenery.
  • Shops - Sells goods for a range of gold.
  • Facilities - Sells services, or provides a function (castle, park, etc).

Combos are an important aspect in where to place structures, as they raise the yield / price of structures in the combo, as well as those in the surround area.

For buildings to be unlocked, some unlock requirements is to build a number of buildings. The definition of buildings are structures that are shops or facilities but not enviroments' structures. Also Castles, Parks and Inns are also not considered buildings and will not be counted toward the requirements.

Yield Ranking[]

Every year at M11W3, the total yield of your town is counted and ranked. For a full explanation how yield is ranked go to the Yield Rankings page.

When you reach a certain rank for the first time, the game will automatically award and unlock special structures. If you already unlocked all the possible awards, the game will choose a random award from the possible ranking awards.

For example if you reach ranking 40 and already received Hot Spring, Daibutsu, Magistrate and 5-Rf Tower before, then the game will choose a random structure from those 4 possible awards and reward it to you.

Yield Ranking Award
Rank Award
1 Kairo Statue
>=16 Sumo Ring
>=28 Sumo Ring
>=42 Hot Spring
>=57 5-Rf Tower
>=64 Magistrate
>=74 Daibutsu

Houses[]

While remodeling requires a certain number of gold in the resident's wallet, remodeling doesn't actually decrease the amount of gold in their wallet. If a path is required next to the house, it must be immediately adjacent:

A
A H A
A

Where H is house, A is adjacent. Residents don't always remodel their homes as soon as the conditions are met, as when they remodel seems a little random. A trick to make sure they remodel before spending their gold is to save the game when they are on the way to their house while they have enough gold, and reload the game if they leave their house without remodeling it. Each remodel requires the model before it. ex: along with the listed conditions, the wooden house would first require the thatched house, you would not just be able to jump from the hut to the wooden house.

Icon Name Rent (% of land price) Remodeling Conditions
Hut-oh edo towns.png Hut 30%
Thatched Hut-oh edo towns.png Thatched Hut 40% Wallet: 25G+
Thatched House-oh edo towns.png Thatched House 44% Wallet: 35G+,
Job Lvl 3+
Wooden House-oh edo towns.png Wooden House 48% Wallet: 50G+,
Job Lvl 4+,
Total Job Lvl: 6+
Mansion-oh edo towns.png Mansion 50% Wallet: 54G+,
Path: Gravel Path?,
Total Job Lvl: 13+
Small Castle-oh edo towns.png Small Castle 65%

Wallet: 70G+,
Path: Stone Path?.
Total Job Lvl: 25

Environment[]

AIcon Name Cost Maint. Yield Unlocked by Notes Description
Path-oh edo towns.gif Path 20G Initially Available
Remove-oh edo towns.png Remove Initially Available
Wooden path-oh edo towns.png Wooden Path 45G "Province" Rank Good when built by fields
Stone path-oh edo towns.png Stone Path 35G "Town" Rank Good when built closely by shops
Gravel path-oh edo towns.png Gravel Path 60G "City" Level Good when built closely by castles and houses
Grass-oh edo towns.gif Grass 90G "Province" Level
Thatched Hut-oh edo towns.png Vacant Lot 10G 50 Initially Available Brings new residents. Entices new residents
Wholesaler-Oh!EdoTowns.png Wholesaler 300G 4G 80 Discover crafts nearby. Artisans/merchants get income.
Wholesaler l-oh edo towns.png Wholesaler (L)
Warehouse-Oh!EdoTowns.png Warehouse 220G 2G 40

"Province" Rank
Yield Rank >=60

Helps nearby Yield increase.
Field-oh edo towns.gif Field 95G 1G 60 Initially Available Higher Yield = higher income. Gives income when cultivated.
Pond-oh edo towns.png Pond 200G "Oh! Edo" Level
Residents >=20
Flowers-oh edo towns.gif Flowers 30G 1G 10 "Town" Level
# Buildings >= 8
Boosts Yield nearby.
Torii gate-oh edo towns.png Torii Gate
Well-Oh!EdoTowns.png Well 120G 1G 30 "Village" Level Acts like a Facility - Price:4-7G ; Loy:+
Woods-oh edo towns.gif Woods 35G 10 Initially Available Boosts Yield nearby.
Azaleas-oh edo towns.gif Azaleas 60G 12 "Town" Level Boosts Yield nearby.
Sunflowers-oh edo towns.gif Sunflowers 40G 8 Yield Rank >= 80 Boosts Yield nearby.
Hydrangeas-oh edo towns.gif Hydrangeas 40G 8 Yield Rank >= 50
Persimmon tree-oh edo towns.gif Persimmon Tree 60G 15 "City" Level
# Buildings >= 15
Boosts Yield nearby.
Plum tree-oh edo towns.gif Plum Tree 80G 23 "City" Rank
Yield Rank >=100
Boosts Yield nearby.
Bamboo grove-oh edo towns.gif Bamboo Grove 90G 15 "City" Rank
Yield Rank >=20
Boulder-oh edo towns.gif Boulder 150G 12 Yield Rank >= 30
Pine tree-oh edo towns.gif Pine Tree 180G 18 "Province" Rank
Yield Rank >=10
Boosts Yield nearby.
Maple tree-oh edo towns.gif Maple Tree 120G 16 "Oh! Edo" Rank
Yield Rank >=50
Willow tree-oh edo towns.gif Willow Tree 130G 18 "Oh! Edo" Rank
Yield Rank >=50
Boosts Yield nearby.
Ginkgo tree-oh edo towns.gif Ginkgo Tree 150G 20 Yield Rank >= 10
Cherry tree-oh edo towns.gif Cherry Tree 200G 25 "Oh! Edo" Rank Boosts Yield nearby.
Banana tree-oh edo towns.gif Banana Tree 300G 30 Yield Rank = 1
Scarecrow-Oh!EdoTowns.png Scarecrow 80G 2G 12 "Town" Level
# Buildings >= 7
Boosts Yield nearby.
Fire alarm-Oh!EdoTowns.png Fire Alarm 160G 5G 20 "City" Level
# Buildings >= 14
Boosts Yield nearby.

Shops[]

Icon Name Cost Maint. Yield Price Stat Bonuses Points Gained Unlocked by Notes
Intelligence-oh edo towns.png Loyalty-oh edo towns.png Appeal-oh edo towns.png Skill-oh edo towns.png Food-oh edo towns.png Arms-oh edo towns.png Tech-oh edo towns.png Edu-oh edo towns.png
General store-Oh!EdoTowns.png General Str 100G 3G 50 8-12G ++ + 1 2 2 "Vilage" Level
Large store-Oh!EdoTowns.png Large Str 200G 5G 150 12-16G +++ ++ 3 2 "City" Level
Total Yield >= 20,000
Sushi shop-Oh!EdoTowns.png Sushi Shp 160G 3G 80 10-13G ++ ++ 2 3 "Town" Level
Udon shop-Oh!EdoTowns.png Udon Shp 80G 2G 40 6-8G + ++ 2 2 "Town" Level
# Buildings >= 8
Soba shop-Oh!EdoTowns.png Soba Shp 80G 2G 40 7-9G ++ + 2 2 "Town" Level
# Buildings >= 8
Bean soup shop-Oh!EdoTowns.png Bean Soup Shp 100G 2G 50 6-8G ++ ++ 2 2 "Town" Level
Total Yield >= 8,000
Pub-Oh!EdoTowns.png Pub 150G 4G 80 11-15G - - ++ 1 3 "Town" Level
"Sushi Shp" Built
Kimono shop-Oh!EdoTowns.png Kimono Shp 350G 5G 120 12-16G + ++ +++ 3 2 "Town" Level
Total Yield >= 38,000
Stew cart-Oh!EdoTowns.png Stew Cart 80G 2G 35 7-9G - - ++ + 3 1 "Town" Level
# Buildings >= 8
Merchant cart-Oh!EdoTowns.png Merchant Cart 80G 2G 40 6-9G ++ + 2 2 "Town" Level
# Buildings >= 13
Greengrocer-Oh!EdoTowns.png Greengrocer 80G 3G 50 8-12G + ++ 2 2 "Village" Level
Rice shop-Oh!EdoTowns.png Rice Shp 120G 4G 100 10-14G ++ ++ - 4 3 "Town" Level
Total Yield >= 4,500
Tempura shop-Oh!EdoTowns.png Tempura Shp 140G 3G 120 8-11G ++ - + 3 1 "Village" Level
Total Yield >= 6,000
Money >= 600
Bun shop-Oh!EdoTowns.png Bun Shp 50G 3G 40 6-8G - + 2 1 "Town" Level
Total Yield >= 12,000
Public bath-Oh!EdoTowns.png Public Bath 130G 3G 80 8-12G + +++ 2 3 "Village" Level
Reach Y1M8
Bucket shop-Oh!EdoTowns.png Bucket Shp 80G 2G 40 7-9G ++ + 1 3 "Village" Level
Reach Y1M9
Fireworks shop-Oh!EdoTowns.png Fireworks Shp 250G 5G 150 12-16G + +++ - 3 "City" Level
Total Yield >= 24,000
Dumpling shop-Oh!EdoTowns.png Dumpling Shp 60G 4G 50 6-10G + + 3 1 "Village" Level
Reach Y1M9
Case shop-Oh!EdoTowns.png Case Shp 500G 6G 250 18G ++ +++ - 2 5 "Province" Level
Total Yield >= 40,000
Medicine shop-Oh!EdoTowns.png Medicine Shp 120G 5G 60 12-16G ++ + 2 3 "Village" Level
# Buildings >= 13
Pawn shop-Oh!EdoTowns.png Pawn Shp 150G 6G 80 15-19G - -- --- 3 2 "Town" Level
# Buildings >= 12
Total Yield >= 7,000
Sandal shop-Oh!EdoTowns.png Sandal Shp 100G 3G 50 8-11G + ++ - 3 1 "Village" Level
Total Yield >= 12,000
Straw hat shop-Oh!EdoTowns.png Straw Hat Shp 80G 4G 40 10-13G + + ++ 1 1 "Town" Level
Reach Y2M10

Facilities[]

Icon Name Cost Maint. Yield Price Stat Bonuses Points Gained Unlocked By Notes Description
Intelligence-oh edo towns.png Loyalty-oh edo towns.png Appeal-oh edo towns.png Skill-oh edo towns.png Food-oh edo towns.png Arms-oh edo towns.png Tech-oh edo towns.png Edu-oh edo towns.png
Castle-Oh!EdoTowns.png Castle 3000G 8G 1500

(Have at least 1 Merchant
Total Yield >= 3,200
Reach Y2M6)
OR
Yield Rank >= 60
OR
Yield Rank >= 20

Max # of Castles is 3. Each time a listed conditions is fulfilled, an additional castle can be built.

Castles can't be removed after built so their location is static for the entire game.


Yield boost due to surroundings.

Get income for all jobs.
Park-Oh!EdoTowns.png Park 80G 1G 50 Initially Available Resident gather, boost param.
Inn-Oh!EdoTowns.png Inn 200G 2G 50 "City" Level Lets travelers visit your domain.
Library-Oh!EdoTowns.png Library 150G 3G 60 8-12G ++ + 3 2 "Town" Level
Reach Y1M9
Weapon shop-Oh!EdoTowns.png Weapon Shp 300G 4G 100 12-18G ++ + 4 1 "Town" Level
Total Yield >= 10,000
Cat statue shop-Oh!EdoTowns.png Cat Statue Shp 400G 4G 160 14-18G ++ ++ ++ + "Town" Level
Total Yield >= 20,000
Gambling shop-Oh!EdoTowns.png Gambling Shp 250G 4G 120 15G - --- + --- 2 3 "Town" Level
Total Yield >= 43,000
School-Oh!EdoTowns.png School 300G 5G 150 10-13G +++ ++ - 1 5 "Town" Level
# Buildings >= 6
Camera shop-Oh!EdoTowns.png Camera Shp 800G 3G 400 12G - +++ - 4 "City" Level
Reach Y2M3
Total Yield >= 70,000
Fire station-Oh!EdoTowns.png Fire Station 600G 3G 80 8-11G ++ +++ ++ 3 3 "City" Level
Reach Y3M5
Total Yield >= 50,000
Elekiter shop-oh edo towns.png Elekiter Shp 800G 8G 600 22G +++ ++ 4 4 "City" Level
Reach Y7M5
Total Yield >= 150,000
Stables-Oh!EdoTowns.png Stables 400G 8G 250 16-24G ++ +++ 3 1 Reach Y2M7
Handcart shop-Oh!EdoTowns.png Handcart Shp 800G 6G 300 23G + + 4 "City" Level
Reach Y5M9
Total Yield >= 82,000
Ukiyoe shop-Oh!EdoTowns.png Ukiyoe Shp 600G 5G 150 15G ++ +++ +++ 3 "Province" Level
Reach Y8M7
Total Yield >= 78,000
Fancy restaurant-Oh!EdoTowns.png Fancy Rest. 1000G 5G 300 18-22G - +++ ++ 5 2 "Province" Level
Reach Y4M7
Total Yield >= 60,000
Carriage shop-Oh!EdoTowns.png Carriage Shp 500G 5G 350 12G +++ +++ 5 1 "City" Level
Reach Y3M12
Total Yield >= 60,000
Cannon-Oh!EdoTowns.png Cannon 250G 2G 80 6-8G +++ + 3 "Village" Level
Castle Built
Total Yield >= 30,000
Zoo-Oh!EdoTowns.png Zoo 1200G 6G 600 21-25G +++ ++ + 2 2 "Oh! Edo" Level
Reach Y8M8
Kabuki theater-Oh!EdoTowns.png Kabuki Thtr 800G 5G 250 20-24G +++ +++ ++ 3 3 2 3 "Town" Level
Reach Y2M7
Daibutsu-Oh!EdoTowns.png Daibutsu 800G 3G 600 9-12G +++ +++ + 3 5 Yield Ranking Award
Magistrate-Oh!EdoTowns.png Magistrate 1000G 5G 800 15-19G ++ +++ -- 4 2 Yield Ranking Award
5-rf tower-Oh!EdoTowns.png 5-Rf Tower 1400G 6G 1000 12-16G +++ +++ 2 5 5 Yield Ranking Award
Hot spring-Oh!EdoTowns.png Hot Spring 1600G 8G 800 13-17G ++ ++ ++ +++ 1 1 Yield Ranking Award
Sumo ring-Oh!EdoTowns.png Sumo Ring 2200G 10G 1500 23G +++ ++ ++ 5 3 Yield Ranking Award
Kairo statue-oh edo towns.png Kairo Statue 4096G 1G 315 32G +++ +++ +++ --- 5 Yield Ranking Award
Samurai house-Oh!EdoTowns.png Samurai Hs. 1200G 6G 800 16-20G +++ -- 5 5 5 "City" Level
Reach Y5M9
Turret-Oh!EdoTowns.png Turret 300G 3G 160 8-11G +++ 4 3 Castle Built
Reach Y3M2
Shrine-Oh!EdoTowns.png Shrine 400G 3G 180 9-12G + - ++ +++ 3 2 "City" Level
Total Yield >= 35,000
Dojo-Oh!EdoTowns.png Dojo 600G 6G 450 10-13G ++ +++ +++ 5 4 "Town" Level
Total Yield >= 15,000
Jizo statue-Oh!EdoTowns.png Jizo Statue 260G 2G 200 5-8G ++ + 3 "Village" Level
Notice board-Oh!EdoTowns.png Notice Board 180G 1G 50 4-6G +++ - - 2 "Town" Level
Total Yield >= 25,000

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