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!style="font-size:85%;" title="Energy" |Eng |
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!style="font-size:85%;" title="Nature" | Nat |
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|Research Lab |
|Research Lab |
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|Introduces new allies. |
|Introduces new allies. |
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|Pumpkin Products |
|Pumpkin Products |
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| Buy items. |
| Buy items. |
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|Wooden House |
|Wooden House |
Revision as of 01:42, 1 November 2013
Beastie Bay Guide ✍ |
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Different buildings can be remodeled for different benefits, after meeting a certain criteria.
List
If you have the proper building with all of the conditions set below, shortly after it will announce the building has "met the conditions for remodeling". There are a total of 75.
Name | Requirements | G r a d e |
Boost | |||||
---|---|---|---|---|---|---|---|---|
Prereq | Occupant | Build Near | Civ | Eng | Nat | |||
Wood Shop |
Person's Home | Carpenter | ||||||
Grocery Stand | Person's Home | Merchant | ||||||
Research Lab | Person's Home | Researcher | ∅ | ∅ | ∅ | ∅ | 5 | Allows for research. |
Ally Agency | Person's Home | Bear | ∅ | ∅ | ∅ | ∅ | 5 | Introduces new allies. |
Wairo Inc. | Peron's Home | Wairobot | ||||||
Pumpkin Products | Person's Home | Pumpkin | ∅ | ∅ | ∅ | ∅ | 5 | Buy items. |
Restaurant | Peron's Home | Chef | 1 | 15 | 3 | |||
Restaurant | Wooden House | Chef | 1 | 25 | 3 | |||
Restaurant | House | Chef | 1 | 35 | 3 | |||
Clinic | Person's Home | Doctor | ||||||
Wooden House | Person's Home | A resident | ∅ | 17 | ∅ | ∅ | 2 | Living here boosts harvests |
House | Wooden House | A resident | ∅ | ∅ | 1 | ∅ | 3 | Living here boosts harvests |
Mansion | House | A resident | ∅ | ∅ | 45 | ∅ | 5 | Living here boosts harvests |
Pasture | Ally's Home | An ally | ∅ | ∅ | ∅ | 30 | 2 | Earns gold from tourists. |
Ally's Hut | Ally's Home | An ally | ∅ | ∅ | ∅ | 45 | 2 | Living here boosts recovery. |
Zoo | Pasture | An ally | ∅ | 10 | 2 | ∅ | 4 | Earns gold from tourists. |
Ally's Palace | Ally's Hut | An ally | ∅ | ∅ | 3 | 45 | 4 | Living here boosts recovery. |
Ally's Palace | Pasture | An ally | ∅ | ∅ | 3 | 55 | 4 | Living here boosts recovery. |
Circus Tent | Zoo | An ally | ∅ | ∅ | 55 | 70 | 5 | Living here boosts recovery. |
Campground | Tourist Spot | ∅ | ∅ | 15 | 1 | ∅ | 1 | Get gold when tourists camp. |
Inn | Campground | ∅ | ∅ | 20 | 25 | ∅ | 3 | Get gold when tourists camp. |
Hotel | Inn | ∅ | ∅ | 25 | 80 | ∅ | 5 | Get gold when tourists camp. |
Hotel | Campground | ∅ | ∅ | 20 | 128 | ∅ | 5 | Get gold when tourists camp. |
Lighthouse | Tourist Spot | ∅ | Thermal Generator & Dirt Path | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. Civ ++, Nature + |
Pool | Tourist Spot | ∅ | Palm Tree & Beach | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. Civ +, Nature +, Recovery +; Price 8G, Upkeep 3G |
Grocery Stand | Tourist Spot | ∅ | ∅ | 15 | 1 | ∅ | 1 | Earns gold from tourists. Price 2, Upkeep 1 |
Gift Shop | Grocery Stand | ∅ | ∅ | 15 | 5 | ∅ | 3 | Earns gold from tourists. |
Shop | Grocery Stand | ∅ | Dirt Path & Windmill | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. |
Skyscraper | Grocery Stand | ∅ | Next-Gen Generator | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. Civ++++, Nat+ |
Shop | Gift Shop | ∅ | Torch & Dirt Path | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. Civ+++, Nat+, Rec+++ |
Skyscraper | Gift Shop | ∅ | Next-Gen Generator & Dirt Path | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. Civ++++, Nat+ |
Orchard | Field | ∅ | Flower Garden & Mountain | ∅ | ∅ | ∅ | 3 | Produces lumber and food. Civ+ |
Orchard | Field | ∅ | Food Shed & Forest | ∅ | ∅ | ∅ | 3 | Produces lumber and food. Civ+ |
Orchard | Lumber Mill | ∅ | Lumber Shed & Generator | ∅ | ∅ | ∅ | 3 | Produces lumber and food. Civ+ |
Orchard | Lumber Mill | ∅ | Waterfall | ∅ | ∅ | ∅ | 3 | Produces lumber and food. Civ+ |
Mine | Hole | ∅ | Pumpkin Products & Wairobot Inc. | ∅ | ∅ | ∅ | 5 | Sometimes yields gold. Civ+, Nat+++, Recovery+ |
Hot Spring | Hole | ∅ | Hotspot & Hammock | ∅ | ∅ | ∅ | 5 | Earns gold from tourists. Civ+++, Nat+, Rec++ |
Pool | Hole | ∅ | Windmill & Waterfall | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. Civ+, Nat+, Rec+ |
Hot Spring | Simple Bath | ∅ | Torch & Thermal Generator | ∅ | ∅ | ∅ | 5 | Earns gold from tourists. Civ+++, Nature+, Recovery++ |
Pool | Simple Bath | ∅ | Windmill & Orchard | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. Civ+, Nature+, Recovery+ |
Pool | Deck Chair | ∅ | Water & Thermal Generator | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. Civ+, Nature+, Recovery+ |
Clinic | Deck Chair | ∅ | Generator & Lumber Shed | ∅ | ∅ | ∅ | 4 | Boosts recovery amount. Civ+++, Nat+, Recovery+++++ |
Restaurant | Deck Chair | ∅ | Torch & Food Shed | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. |
Restaurant | Barbecue | ∅ | Food Shed & Orchard | ∅ | ∅ | ∅ | 3 | Earns gold from tourists. |
Lighthouse | Barbecue | ∅ | Beach & Windmill | ∅ | ∅ | ∅ | 4 | Earns gold from tourists. |
Legendary Tree | Woods | ∅ | Hotspot & Solar Panel | ∅ | ∅ | ∅ | 5 | Boosts recovery amount. Nat+++, Rec+ |
Waterfall | Upland | ∅ | Torch & Mansion | ∅ | ∅ | ∅ | 5 | Boosts recovery amount. Nat+++, Rec+ |
Pyramid | Earth | ∅ | Palm Tree & Thermal Generator | ∅ | ∅ | ∅ | 1 | Boosts recovery amount. Civ++, Nat+++, Rec+ |
Mountain | Grass | ∅ | Lumber Shed & Dirt Path | ∅ | ∅ | ∅ | 4 | Boosts recovery amount. Nat+, Rec+ |
Upland | Meadow | ∅ | Hotspot & Flower Garden | ∅ | ∅ | ∅ | 3 | Boosts recovery amount. Nat+, Rec+ |
Mountain Range | Plain | ∅ | Legendary Tree & Torch | ∅ | ∅ | ∅ | 5 | Boosts recovery amount. Nat++, Rec+ |
Snowfield | Earth | ∅ | Windmill & Mountain Range | ∅ | ∅ | ∅ | ||
Snowfield | Meadow | ∅ | Waterfall & Orchard | ∅ | ∅ | ∅ | ||
Snowy Mountain | Grass | ∅ | Snowfield & Dirt Path | ∅ | ∅ | ∅ | ||
Woods (snowy) | Woods | ∅ | Snowfield & Dirt Path | ∅ | ∅ | ∅ | ||
Gravel | Earth | ∅ | Hotspot & Food Shed | ∅ | ∅ | ∅ | 5 | |
Big Volcano | Earth | ∅ | Gravel & Dirt Path | ∅ | ∅ | ∅ | 5 | |
Volcano | Earth | ∅ | Gravel & Mountain Range | ∅ | ∅ | ∅ | ||
Palm Tree | Grass | ∅ | Hammock & Beach | ∅ | ∅ | ∅ | 3 | Boosts recovery amount. Nat+ |