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Kingdom Adventurers Guide

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Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


Kingdom Adventurers is a town management sim where you can build shops, recruit heroes, and defend your lands from the evil hordes!

External GuidesEdit

Until this wiki has more information, you can check out the following guide:

You can also check the Japnese wiki in the External Links section below.

Character HomesEdit

  • King/Queen - Royal Room
  • Artisan - Furniture Shop
    • Opens up the Furniture Shop under "Stores in Town" tab. Allows you to purchase furniture in exchange for copper coins. Stock reflective of Artisan's level.
    • Sells furniture to tourists, adventurers, and your own residents who visit the store, in exchange for copper coins
      • When your residents purchase furniture, it increases the level of their equipped shield, regardless of what they bought
    • Cannot place a double bed
  • Blacksmith - Armor or Weapon shop
    • Opens up the Equipment Shop under "Stores in Town" tab. Allows you to purchase armor/weapons in exchange for copper coins. Stock reflective of blacksmith's level
    • Sells weapons or armor to tourists, adventurers, and your own residents who visit the store, in exchange for copper coins
      • When your residents purchase weapons, it increases the level of their equipped weapon, regardless of what they bought
    • Cannot place a double bed
  • Cook - Restaurant
    • Sells food items to tourists and adventurers who visit the store in exchange for copper coins
      • It's possible that your residents could buy food items, however, I've yet to see that happen so that's purely speculative.
  • Doctor - Hospital
  • Farmer (Rank C+) - Orchard
  • Mage - Skill Shop
    • Opens up the Skill Shop under "Stores in Town" tab. Allows you to purchase skills in exchange for copper coins. Stock reflective of Mage's level.
    • Sells skills to tourists and adventurers who visit the store in exchange for copper coins.
      • It's possible that your residents could buy skills, however, I've yet to see that happen so that's purely speculative.
    • Cannot place a double bed
  • Merchant - Inn or Analysis Lab
    • An inn allows adventures to sleep and stay in your town for a period of time
      • Can place a double bed
    • An Analysis Lab speeds up the process at which a merchant analyzes the treasure brought in.
      • Can place a double bed
  • Monk - Church or Recovery Room
    • A Church allows for residents to be married
      • Cannot place a double bed
        • No dating before marriage in this church
  • Rancher - Monster House
  • Researcher - Research Lab
    • A Research Lab speeds up the process at which a researcher researches the topic chosen.
      • Can place a double bed
  • Trader - Item Shop or Accessory shop
    • Sells items or accessories to tourists, adventurers, and your residents who visit the store in exchange for copper coins.
      • When your residents purchase items, it increases the level of their equipped weapon, regardless of what they bought.
    • Cannot place a double bed
  • Anyone can have a Commoner's House or a Mansion

Special BuildingsEdit

These are gained by continued conquest

  • Ranking Board - Register battle points gained by killing monsters
  • Master Smithy - Can strengthen your equipment
  • Cabin - Gain Gifts
  • Briefing Room - Daily challenges, usually 4-5 of them, gain rewards by completing them
  • Friend Post Office - Allows you to find friends and send one of your residents to be the kingdoms champion
  • Material Shop - Allows you to buy materials with copper coins
  • Monster Farm - Allows for monsters to be captured and trained
  • Trophy Room - Gives you diamonds and trophys for completing quests
  • Underground Arena - Allows you to PVP other people
  • Movers - Allows you to move residents from one town to another
  • Treasure Room - Allows you to exchange trophies and crowns for items
  • Weekly Conquest Bonus - Gain prizes for destroying certain enemy types
  • Friends Agency - Pay energy to get listings of potential friends

EquipmentEdit

Equipment can be improved by leveling them up in the Smithy that you unlock during conquest



Weapons - You can equip weapons to residents to improve attack power, certain equipments only allow certain residents to equip them.

  • F Rank
    • Wooden Club - Every resident naturally spawns with it
    • Wooden Spear
    • Prayer Club
    • Tiny Mallet
    • Fruit Knife
    • Tiny Knife
  • E Rank
    • Wooden Wand
    • Gnarly Club
    • Tough Club
    • Basic Hammer
    • Sword
    • Infantry Sword
    • Copper Sword
    • Green Staff
    • Ice Knife
  • D Rank
    • Ladle
    • Mace
    • Long Hammer
    • Steel Sword
    • Ninja Star
    • Pistol
    • Sturdy Staff
    • Grief Staff
    • Royal Scepter
    • Normal Sword
  • C Rank
    • Master's Sword
    • Shogun's Katana
    • Saint's Sword
    • Rifle
    • Infantry Bow
    • Magic Staff
    • Spiked Staff
    • Lighthing Staff
    • Ancient Staff
    • Iron Hammer
    • Darkness Sword
  • B Rank
    • Red Spear
    • Master's Knife
    • Diamond Staff
    • Shining Staff
    • Thunder Staff
    • Sword of the Void
  • A Rank
    • Legendary Spear
    • Light Staff
    • Frosty Staff
    • Legendary Staff
  • S Rank

Shields - Equiping shields improve defense and sometimes other attributes

  • F Rank
    • Wooden Shield
    • Leather Shield
  • E Rank
    • Infantry Shield
    • Buckler
  • D Rank
    • Iron Shield
    • Folk Art Shield
    • Sturdy Shield
  • C Rank
    • Demonic Shield
  • B Rank
  • A Rank
  • S Rank

Armor - Put these on residents to improve attributes

  • F Rank
    • Loincloth
    • Linen Garment
    • Common Garment
  • E Rank
    • Yellow Garment
    • Durable Garment
  • D Rank
    • Stylish Garment
    • Thick Garment
    • Pajamas
  • C Rank
  • B Rank
    • Dress
  • A Rank
  • S Rank

Head Accessories - Certain items can only be equiped by certain genders

  • F Rank
    • Bandana
    • Alice Band
    • Headband
    • Turban
  • E Rank
    • Hat - There are several types of hats
    • Helmet
  • D Rank
  • C Rank
  • B Rank
  • A Rank
  • S Rank

Accessories

  • F Rank
    • Wooden Sandals
  • E Rank
    • Locket
  • D Rank
    • Necklace
    • Scarf
    • Ring
    • Loafers
  • C Rank
    • Magic Pendant
  • B Rank
  • A Rank
  • S Rank

SkillsEdit

Magic

  • Fire Magic - Several different tiers
  • Ice Magic - Several different tiers
  • Heal Maddy - Recover 15% of HP
  • Heal M - Recover 35%
  • Heal L Recover 65%

Physical Attacks

  • 2-Hit Attack - Two consecutive attacks - several tiers avaiable, 3 hit, 4 hit
  • Direct Attack - Several differnt Tiers - 3-row attack in a straight line
  • Area Attack - Several tiers, attacks 1 row at first tier

Resitances

  • Club Resistance - Negates weakness against club-type attacks

Regular

  • Agriculturist - Helps grow better crops in fields
  • Construction Chief - Construction will be sucessful no mattter how many builders
  • Research - Allows you to perform research
  • Move Speed Up - Increase walking speed
  • Miner - Allows you to mine
  • Ranch Know-how - Allows you to catch animals and raise them on the farm

Special

  • Domestic Production - Makes it easier to collect materials within your territory
  • Deployment range I & II - Increases questing range
  • Battle Maniac - Adventurer won't pick up items during deployment

UtilitiesEdit

Indoor

  • Double Bed - Allows another resident to live
  • Friend Bed - A place for your friends to stay
  • Tool Workshop - Produces tools
  • Red Carpet - Decoration
  • Fluffy Carpet - Decoration
  • Store Shelves - Allows for more merchendice in armor or weapon shops
  • Skill Shelves - Allows for more skills to be shown in the Skill Shop
  • Furniture Shelves - Allows for more furniture to be shown in the Furniture Shop
  • Restaurant Shelves - Allows for more food to be shown in the Restaurant
  • Dining Table - Sometimes produces meals
  • Kitchen Shelves - Sometimes produces meals
  • Stove - Sometimes produces meals
  • Tree Nursery - Produces Seeds
  • Chest of Drawers - Gives EXP
  • Desk - Gives EXP
  • Dresser - Gives EXP
  • Chair - Gives EXP
  • Candle - Gives EXP
  • Window - Gives EXP
  • Shelf - Gives EXP
  • Flower Vase - Gives EXP
  • Decorative Plant - Sometimes produces items
  • Tomato - Sometimes produces items
  • Flowers - Sometimes produces items
  • Rainwater Barrel - Sometimes produces water
  • Training Room - Used for training to improve stats
  • Glittering Stone - Sometimes produces ore
  • Monster Room - Allows for the resident who owns the house to have a monster who goes on conquests with the resident

Amenity

  • Temporary Shelter - Used for recovery
  • Bench - Used for recovery
  • Well - Makes MP and Vigor recover faster
  • Outdoor research lab - Used for research
  • Outdoor Treasure Lab - Used to analyze treasure
  • Flowerbed - Something good may happen when it's used
  • Bushes - Something good may happen when it's used
  • Seedlings - Something good may happen when it's used
  • Info Board - Helps guide visitors/adventures to town
  • Wagon Yard - Used to move things between towns
  • Wasteland Guide - Restores wasteland outside of town
  • Expedition Hut - Used for gathering materials outside of town
  • Simple Stove - Used to cook several dishes
  • Bonfire - Used to cook simple dishes
  • Rest Stop - Grants EXP when used
  • Stables - Allows you to rent horses
  • Monster Stables - Allows for a monster to be tamed and the monster will help defend the town
  • Monster-Repelling Orb - Lures away attacking monsters
  • Monster Statue - Lures away attacking monsters
  • Monster-Repelling Sword - Lures away attacking monsters
  • Monster-Repelling Slate - Lures away attacking monsters
  • Thorny Trap - Lures away attacking monsters
  • Pitfall - Lures away attacking monsters
  • Windmill - Boosts durability of surrounding facilities

Materials

  • Copper Coin Box - Used to store copper coins
  • Storehouse (grass, wood, food, ore,and mystic ore) - Allows for more resourses (20) to be the limit of gathering
  • Storehouse (Items, egg, energy, and treasure) - Stores items from treasures, allows for monster eggs to be stored, and allows for more energy to be stored
  • Field - Produces grass
  • Plantation - Produces wood
  • Ranch - Produces food
  • Mine: Ore or Mystic Ore - Produces ore or mystic ore when a resident has the miner skill
  • Mine: Energy - Produces energy
  • Monter food - Attracts monsters for a rancher to catch

Environment

  • Wall: Fence - Slightly helps defend town from attack
  • Wall: Wood - Moderately helps defend the town from attack
  • Defensive Wall - Decently helps defend the town from attack
  • Gate - A gate in you defensive walls
  • Town Hall - The heart of the entire town
  • Reclaimed land - Builds bridges across water
  • Land (s or m) - Allows for residents to build houses
  • Gravel Path - Boosts movement speed on the path
  • Road - Boosts movement speed on the path
  • Torch - Expands your territory a little
  • Nighttime Meeting Place - Expands your territory a little

Bugs & Cheats

Bug-game dev story Bugs and cheats listed below can be replicated on a device without the need of cheat tools.

TriviaEdit

  • You can get kingdom hint's to help promote the growth of your kingdom

External LinksEdit

Language packsEdit

Language Pack icon Language packs are community made translations of a specific game into a language not otherwise supported by Kairosoft. If you wish to create one, you can download the english CSV file here.
See the language packs page for details.
Language CSV Author(s) Source Notes
Tiếng Việt CSV Adino18 Author WIP (>60%)

Game Rating

Kingdom Adventurers Rating
 
16
 
9
 
6
 
0
 
2
 

The poll was created at 01:26 on September 12, 2019, and so far 33 people voted.

GalleryEdit

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