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Doraemon Dorayaki Shop Story Guide

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This page contains information about the endgame of this game. This includes information such as score calculation, carryovers, and other pertinent information.
This game "ends" on Y _ M 4

Score Calculation[]

Carryovers[]

Does carry over
10% of High Score Total is turned into consumable points that can be spent on the following advantages in NG+:

Unlock Cost
Money 20% (3 available) 100
F Points 20% (3 available) 100
Coins 20% (3 available) 100
Facility Goods 25
Staff Abilities 20% 50
Rare Sweets Recipes 50
Training Points 50% 50
Charm Boosting Items 25
Number of Decorations Owned 50
Sweets that can be made as souvenirs 50
Number of Statues 50


Does not carry over

  • Recipes
  • Memories
  • Items
  • Customers
  • Customer Satisfaction
  • Works