|This game has not yet been translated.|
|If you have any information or corrections, contributions are more than welcome.|
Munch Munch Kairo-kun is a "cutesy" game, that start off with some artwork / comic panels that depict the basic story, followed by some instructions by Chimpan Z (playing the "role" of your Assistant).
Gameplay is essentially a small "breakout"-style game, with Wairobot as re-occurring enemy (who when hit will randomly drop either a bomb or heart). Each level has multiple "stages", which all share a single countdown timer to finish the level. Your goal is to collect all the food (sushi), and while it may raise your score / give bonuses, it is not "required" to collect chests / stars / destroy numbered blocks, except to clear them out of your way (although it may be difficult to obtain 3 stars without doing so).
- Bomb - Damages your platform
- Heart - Heals your platform
- Battery - Protects your platform for a time
- Round Ball with Kairobot (varying colors) - Adds a color for your aura (all 4 needed to activate aura)
- Hourglass - increases countdown timer
0-3 powerups may be chosen at once.
|3 Color Aura||10||Decreases number of colors needed for aura to 3|
|Rainbow||10||Increases the health of your platform, as well as showing how much health it has left with stars instead of cracks.|